pozo @PoZorKino
servers for clients i didn't make, multiplayer for games that shipped without it.
- pronouns
- they/them
- based in
- ukraine
- trade
- reverse engineering
- local time
- --:--
built by hand. no framework, no template, no build step. ctrl+u if you don't believe me.
about
hi, i'm pozo. i write the other half of programs: servers for clients i didn't make, and multiplayer for games that shipped without it.
most days that means staring at disassembly until a protocol makes sense, then rebuilding it in go or typescript so the original app can't tell the difference.
lowercase by habit. they/them.
right now
--:--:--
in ukraine.
things i've built mostly still moving
- forum xitter arrow_outwardx.com's own web app, unmodified, running against a backend i wrote from zero.
- sports_esports xteam in progressthe stock steam client pointed at my server instead of valve's. full steamworks is the goal.
- memory srcforge in progressmy reversing bench as an mcp server: disassembly, live memory, hooks, engine plugins.
- storefront aerostore in progressan open source app store for windows that still believes in aero glass.
- group co-op mods arrow_outwardonline play for single-player games: changed, entropy zero 2, hello neighbor prototype.
- sprint drg bhop arrow_outwardcounter-strike bunny hopping, inside deep rock galactic.
tools of the trade
languages
- c++
- go
- typescript
- lua
- java
- c#
- python
reversing
- ida
- frida
- dll injection
- vtable hooks
- packet capture
engines
- source
- unreal + ue4ss
- unity + bepinex
- rpg maker
- gamemaker
- minecraft
backend
- bun
- postgres
- sqlite
- docker
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